- 3 new storylines - Roya, Chain and a hidden route
- 36+ CGs
- New OST
- Extra cut scenes
- 20+ new achievements
- Bonus content
The DLC will be a separate game with only new storylines. I may keep some interface, music and background art.
I finished writing Chain's story which is at 65,000+ words. Right now I'm halfway with Roya at 30,000+. The chapter structure is the same as the main game. Prologue - Chapter 1 - Chapter 2 - Chapter 3 - Chapter 4 (normal end) /Chapter 4 (romantic end). Each route has 2 bad endings which are spread across the chapters. The hidden route has a different structure, but you'll find out when you play it! The main story left a lot of unanswered questions. I hope that the new routes can fill up the plot holes.
Some people may prefer the old art so you can still play the main game with that. My art style changed a lot so I want to keep it consistent with the new CGs. That is why I reworked the sprite art.
These are the reworks so far + commentary about the changes.
Roya
Chain
Lioji
Kaichi
Ikuya
My plan is to finish the story first and sprite art before working on CGs, but here is a snippet in Chain's route. I was curious to see what art style works. The linework is a bit more sketchy than my previous works, but when I focus on clean lines, it takes away the dynamic feel. Furthermore, I completed 1 CG of Roya and in misc scenes. In the new routes, Miyoko explores more parts of the village so there will be new backgrounds. I plan to draw these as last. Recently, I played some otome games with background animation. Perhaps that is a fun addition too. I try to share more about my progress and ask for feedback this time. I hope to deliver a good experience in the end. While writing the script and working on the redraws, I was taken by the excitement. It's been a while I was so fueled to work on a project. This is how I made a lot of progress in the past 2 months. Anyway, please leave your thoughts below. Thank you for reading and supporting Dark Nights! |